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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 11:10:31 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 11:10:31 +0100 |
commit | 6e13510f3c6d4155707f748d237bb1fa05243450 (patch) | |
tree | b21ca972d14aac56b7c58c85c54d8a2fd1278a7e /mwe/gameloop/src | |
parent | 319d511135da1b58acb78ca939d7ee01fee4bbf3 (diff) | |
parent | be1e97bc7a494963ab1567492fafcda99e36f683 (diff) |
merge `master` into `loek/audio`
Diffstat (limited to 'mwe/gameloop/src')
-rw-r--r-- | mwe/gameloop/src/gameObject.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp index 78217c4..b33dc78 100644 --- a/mwe/gameloop/src/gameObject.cpp +++ b/mwe/gameloop/src/gameObject.cpp @@ -26,5 +26,10 @@ void GameObject::setVelY(float value) { velY = value; } GameObject::GameObject(std::string name, float x, float y, float width, float height, float velX, float velY) - : name(name), x(x), y(y), width(width), height(height), velX(velX), + : name(name), + x(x), + y(y), + width(width), + height(height), + velX(velX), velY(velY) {} |