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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
commit | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (patch) | |
tree | 3dd74938da60a0de1a77360280c15ff8949d02cf /mwe/gameloop/src/window.cpp | |
parent | 424611c6016e4a189e3a887fabe8e45b637e80f4 (diff) | |
parent | b597af6c64ccf50c7f92a2b78e7950ee3ab230f7 (diff) |
Merge branch 'loek/wrap'
Diffstat (limited to 'mwe/gameloop/src/window.cpp')
-rw-r--r-- | mwe/gameloop/src/window.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/mwe/gameloop/src/window.cpp b/mwe/gameloop/src/window.cpp index dd1d98f..8f802e1 100644 --- a/mwe/gameloop/src/window.cpp +++ b/mwe/gameloop/src/window.cpp @@ -36,9 +36,8 @@ bool WindowManager::initWindow() { fprintf(stderr, "Error inititalising SDL.\n"); return false; } - window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, - SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, - SCREEN_HEIGHT, SDL_WINDOW_SHOWN); + window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, + SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); if (!window) { fprintf(stderr, "Error creating SDL Window. \n"); return false; |