diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-16 21:45:36 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-16 21:45:36 +0100 |
commit | 73598a9e7f49047d74ca439cb0f300099d8c03bf (patch) | |
tree | ef62148ac6769f169670a1e7f7fd8482045ef65f /mwe/gameloop/src/timer.cpp | |
parent | d258fcc8efdb6a968a220c4590a204292a16ad42 (diff) | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
merge `master` into `loek/audio`
Diffstat (limited to 'mwe/gameloop/src/timer.cpp')
-rw-r--r-- | mwe/gameloop/src/timer.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/mwe/gameloop/src/timer.cpp b/mwe/gameloop/src/timer.cpp index 97baef6..5ae1564 100644 --- a/mwe/gameloop/src/timer.cpp +++ b/mwe/gameloop/src/timer.cpp @@ -45,8 +45,7 @@ void LoopTimer::enforceFrameRate() { double frameDuration = (currentFrameTime - lastFrameTime) / 1000.0; if (frameDuration < frameTargetTime) { - uint32_t delayTime - = (uint32_t) ((frameTargetTime - frameDuration) * 1000.0); + uint32_t delayTime = (uint32_t) ((frameTargetTime - frameDuration) * 1000.0); SDL_Delay(delayTime); } } |