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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-09-27 14:00:57 +0200
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-09-27 14:00:57 +0200
commita78f7bbfcdabad9550afe22f615b973b92cb074f (patch)
tree318e888219965634e3b81be9b74a0522af2136e0 /mwe/gameloop/src/main.cpp
parent86a7bd1aee2ee96079e00e2696a624fd6b642fa0 (diff)
parentf4560e02f703f1c6f857c8e5af63fa9fc4ca6438 (diff)
fixed merge conflict
Diffstat (limited to 'mwe/gameloop/src/main.cpp')
-rw-r--r--mwe/gameloop/src/main.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/mwe/gameloop/src/main.cpp b/mwe/gameloop/src/main.cpp
new file mode 100644
index 0000000..9f407c4
--- /dev/null
+++ b/mwe/gameloop/src/main.cpp
@@ -0,0 +1,15 @@
+//Using SDL and standard IO
+#include <SDL2/SDL.h>
+#include <stdio.h>
+//#include "window.h"
+#include "loopManager.h"
+#include "timer.h"
+
+
+int main(int argc, char * args[]) {
+ LoopManager gameLoop;
+ gameLoop.setup();
+ gameLoop.loop();
+
+ return 0;
+}