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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-03 08:18:07 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-03 08:18:07 +0200
commitda80fd4f163ad403da122fc950847c85c3236a32 (patch)
tree2d3bd8f08fb44d6de294f0a9c90d5ca11d3ec188 /mwe/gameloop/src/main.cpp
parent90174919ba8c019d4b88915557be0adc3769b3e6 (diff)
parentf8b2f9f3a2557313d37d53042dd36f0063f2ee61 (diff)
Merge branch 'master' of pipeframe.xyz:school/project-spc
Diffstat (limited to 'mwe/gameloop/src/main.cpp')
-rw-r--r--mwe/gameloop/src/main.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/mwe/gameloop/src/main.cpp b/mwe/gameloop/src/main.cpp
index 889a30a..c0f216a 100644
--- a/mwe/gameloop/src/main.cpp
+++ b/mwe/gameloop/src/main.cpp
@@ -4,9 +4,6 @@
//#include "window.h"
#include "loopManager.h"
#include "timer.h"
-//Screen dimension constants
-
-//Starts up SDL and creates window
int main(int argc, char * args[]) {
LoopManager gameLoop;