diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 15:31:58 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 15:31:58 +0200 |
commit | ca393b6b47618e48c107ad5c021d86700343648e (patch) | |
tree | 298bff793ee331566b6be1840c8d7404409b5198 /mwe/gameloop/src/main.cpp | |
parent | 8bf919f750807060f3ac2c640b8a02300af1733c (diff) |
move gameloop poc to mwe
Diffstat (limited to 'mwe/gameloop/src/main.cpp')
-rw-r--r-- | mwe/gameloop/src/main.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/mwe/gameloop/src/main.cpp b/mwe/gameloop/src/main.cpp new file mode 100644 index 0000000..2333e63 --- /dev/null +++ b/mwe/gameloop/src/main.cpp @@ -0,0 +1,19 @@ +//Using SDL and standard IO +#include <SDL2/SDL.h> +#include <stdio.h> +//#include "window.h" +#include "loopManager.h" +#include "timer.h" +//Screen dimension constants + + +//Starts up SDL and creates window + +int main( int argc, char* args[] ) +{ + LoopManager gameLoop; + gameLoop.setup(); + gameLoop.loop(); + + return 0; +} |