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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-23 21:15:58 +0200
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-23 21:15:58 +0200
commitb5e83d076f356c6d01b7bbc1f033db4850356c0d (patch)
treec4b11f86c6ab1685e46fab9d674377a39e612fd7 /mwe/gameloop/src/main.cpp
parent51c8a51b53a850265955a3e4bc45b40ad3f8c477 (diff)
parent04a040e28ade412ea5b1767bf77eed3956121973 (diff)
pull origin master
Diffstat (limited to 'mwe/gameloop/src/main.cpp')
-rw-r--r--mwe/gameloop/src/main.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/mwe/gameloop/src/main.cpp b/mwe/gameloop/src/main.cpp
index 889a30a..c0f216a 100644
--- a/mwe/gameloop/src/main.cpp
+++ b/mwe/gameloop/src/main.cpp
@@ -4,9 +4,6 @@
//#include "window.h"
#include "loopManager.h"
#include "timer.h"
-//Screen dimension constants
-
-//Starts up SDL and creates window
int main(int argc, char * args[]) {
LoopManager gameLoop;