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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
commitf51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch)
tree0142629fd34b2704f2d92a2f4d888ed0d82fc43f /mwe/gameloop/src/loopManager.cpp
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
wrap lines at column 95 instead of 80
Diffstat (limited to 'mwe/gameloop/src/loopManager.cpp')
-rw-r--r--mwe/gameloop/src/loopManager.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/mwe/gameloop/src/loopManager.cpp b/mwe/gameloop/src/loopManager.cpp
index 49d65fb..fb06995 100644
--- a/mwe/gameloop/src/loopManager.cpp
+++ b/mwe/gameloop/src/loopManager.cpp
@@ -18,11 +18,11 @@ void LoopManager::processInput() {
if (event.key.keysym.sym == SDLK_ESCAPE) {
gameRunning = false;
} else if (event.key.keysym.sym == SDLK_i) {
- LoopTimer::getInstance().setGameScale(
- LoopTimer::getInstance().getGameScale() + 0.1);
+ LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale()
+ + 0.1);
} else if (event.key.keysym.sym == SDLK_k) {
- LoopTimer::getInstance().setGameScale(
- LoopTimer::getInstance().getGameScale() - 0.1);
+ LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale()
+ - 0.1);
}
break;
@@ -57,8 +57,7 @@ void LoopManager::setup() {
LoopTimer::getInstance().setFPS(10);
this->gameRunning = true;
for (int i = 1; i < 3; i++) {
- GameObject * square
- = new GameObject("square2", i * 60, i * 60, 20, 20, 0, 0);
+ GameObject * square = new GameObject("square2", i * 60, i * 60, 20, 20, 0, 0);
objectList.push_back(square);
}
}