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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-22 13:48:46 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-22 13:48:46 +0100
commit6a7e06f875d789af0e8f9b5ce0ad24b9eaa96d25 (patch)
tree07397ab46e2518fde4140777e2e181cde8ad938e /mwe/gameloop/src/gameObject.cpp
parent296c80edd6727d6808ed0c98c001a8b456f1c037 (diff)
parent61148c757a1f742ff09e40e5347e74e638c7371c (diff)
Merge branch 'master' into niels/UI
Diffstat (limited to 'mwe/gameloop/src/gameObject.cpp')
-rw-r--r--mwe/gameloop/src/gameObject.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp
index 809e25f..31503d1 100644
--- a/mwe/gameloop/src/gameObject.cpp
+++ b/mwe/gameloop/src/gameObject.cpp
@@ -24,8 +24,9 @@ void GameObject::setVelX(float value) { velX = value; }
void GameObject::setVelY(float value) { velY = value; }
-GameObject::GameObject(std::string name, float x, float y, float width, float height,
- float velX, float velY)
+GameObject::GameObject(
+ std::string name, float x, float y, float width, float height, float velX, float velY
+)
: name(name),
x(x),
y(y),