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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:03:51 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:03:51 +0100
commit9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (patch)
tree3dd74938da60a0de1a77360280c15ff8949d02cf /mwe/gameloop/src/gameObject.cpp
parent424611c6016e4a189e3a887fabe8e45b637e80f4 (diff)
parentb597af6c64ccf50c7f92a2b78e7950ee3ab230f7 (diff)
Merge branch 'loek/wrap'
Diffstat (limited to 'mwe/gameloop/src/gameObject.cpp')
-rw-r--r--mwe/gameloop/src/gameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp
index b33dc78..809e25f 100644
--- a/mwe/gameloop/src/gameObject.cpp
+++ b/mwe/gameloop/src/gameObject.cpp
@@ -24,8 +24,8 @@ void GameObject::setVelX(float value) { velX = value; }
void GameObject::setVelY(float value) { velY = value; }
-GameObject::GameObject(std::string name, float x, float y, float width,
- float height, float velX, float velY)
+GameObject::GameObject(std::string name, float x, float y, float width, float height,
+ float velX, float velY)
: name(name),
x(x),
y(y),