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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-25 20:59:34 +0200
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-25 20:59:34 +0200
commit15a4c4a1cf67e13be53ef423c51c56488f332ea9 (patch)
tree661084fc8171089ce32bf779f2b3a85d634b38e4 /mwe/gameloop/include
parentf472e0ba3bf54fc5055cf9f08925bed3f98a1dbc (diff)
parentb3b762a34e7ccb4a0dcd041a693ac7180af16002 (diff)
merge conficts fixed
Diffstat (limited to 'mwe/gameloop/include')
-rw-r--r--mwe/gameloop/include/eventManager.h4
-rw-r--r--mwe/gameloop/include/loopManager.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/mwe/gameloop/include/eventManager.h b/mwe/gameloop/include/eventManager.h
index ba1ca32..a1b9f92 100644
--- a/mwe/gameloop/include/eventManager.h
+++ b/mwe/gameloop/include/eventManager.h
@@ -1,5 +1,5 @@
#pragma once
class EventManager {
- public:
- EventManager();
+public:
+ EventManager();
};
diff --git a/mwe/gameloop/include/loopManager.h b/mwe/gameloop/include/loopManager.h
index dcbfedc..1befb69 100644
--- a/mwe/gameloop/include/loopManager.h
+++ b/mwe/gameloop/include/loopManager.h
@@ -1,8 +1,8 @@
#pragma once
+#include "event.h"
#include "gameObject.h"
#include "window.h"
#include <SDL2/SDL.h>
-#include "event.h"
class LoopManager {
public:
LoopManager();