diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:25:12 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:25:12 +0100 |
commit | f51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch) | |
tree | 0142629fd34b2704f2d92a2f4d888ed0d82fc43f /mwe/gameloop/include | |
parent | be1e97bc7a494963ab1567492fafcda99e36f683 (diff) |
wrap lines at column 95 instead of 80
Diffstat (limited to 'mwe/gameloop/include')
-rw-r--r-- | mwe/gameloop/include/gameObject.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/gameloop/include/gameObject.h b/mwe/gameloop/include/gameObject.h index abdc9b0..2764215 100644 --- a/mwe/gameloop/include/gameObject.h +++ b/mwe/gameloop/include/gameObject.h @@ -3,8 +3,8 @@ class GameObject { public: GameObject(); - GameObject(std::string name, float x, float y, float width, float height, - float velX, float velY); + GameObject(std::string name, float x, float y, float width, float height, float velX, + float velY); std::string getName() const; float getX() const; float getY() const; |