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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:39:07 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:39:07 +0100
commite8cd950b8ebd152d76d588d4fedc7f4c239b0835 (patch)
tree7919d13a79d52f1365bc19bf1b435a6264ee5512 /mwe/gameloop/include
parent5bee4515c1089ce3499bc3b74780db94f0c02306 (diff)
parent9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (diff)
merge `master` into `loek/cleanup`
Diffstat (limited to 'mwe/gameloop/include')
-rw-r--r--mwe/gameloop/include/gameObject.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/gameloop/include/gameObject.h b/mwe/gameloop/include/gameObject.h
index abdc9b0..2764215 100644
--- a/mwe/gameloop/include/gameObject.h
+++ b/mwe/gameloop/include/gameObject.h
@@ -3,8 +3,8 @@
class GameObject {
public:
GameObject();
- GameObject(std::string name, float x, float y, float width, float height,
- float velX, float velY);
+ GameObject(std::string name, float x, float y, float width, float height, float velX,
+ float velY);
std::string getName() const;
float getX() const;
float getY() const;