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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-22 13:48:46 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-22 13:48:46 +0100
commit6a7e06f875d789af0e8f9b5ce0ad24b9eaa96d25 (patch)
tree07397ab46e2518fde4140777e2e181cde8ad938e /mwe/gameloop/include/gameObject.h
parent296c80edd6727d6808ed0c98c001a8b456f1c037 (diff)
parent61148c757a1f742ff09e40e5347e74e638c7371c (diff)
Merge branch 'master' into niels/UI
Diffstat (limited to 'mwe/gameloop/include/gameObject.h')
-rw-r--r--mwe/gameloop/include/gameObject.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/mwe/gameloop/include/gameObject.h b/mwe/gameloop/include/gameObject.h
index 2764215..1955b59 100644
--- a/mwe/gameloop/include/gameObject.h
+++ b/mwe/gameloop/include/gameObject.h
@@ -3,8 +3,9 @@
class GameObject {
public:
GameObject();
- GameObject(std::string name, float x, float y, float width, float height, float velX,
- float velY);
+ GameObject(
+ std::string name, float x, float y, float width, float height, float velX, float velY
+ );
std::string getName() const;
float getX() const;
float getY() const;