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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 14:08:36 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 14:08:36 +0100
commit20fc8401083e23e414feae2a9a4d217b228b8f15 (patch)
tree08c9e9c4ddcde5438eb54f6b051895c0896f935b /mwe/gameloop/include/gameObject.h
parent60669b60e63532bc264ecd6d106bd15f0688a5b6 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
Merge remote-tracking branch 'origin/master' into niels/rendering_color
Diffstat (limited to 'mwe/gameloop/include/gameObject.h')
-rw-r--r--mwe/gameloop/include/gameObject.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/gameloop/include/gameObject.h b/mwe/gameloop/include/gameObject.h
index abdc9b0..2764215 100644
--- a/mwe/gameloop/include/gameObject.h
+++ b/mwe/gameloop/include/gameObject.h
@@ -3,8 +3,8 @@
class GameObject {
public:
GameObject();
- GameObject(std::string name, float x, float y, float width, float height,
- float velX, float velY);
+ GameObject(std::string name, float x, float y, float width, float height, float velX,
+ float velY);
std::string getName() const;
float getX() const;
float getY() const;