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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:25:12 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:25:12 +0100 |
commit | f51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch) | |
tree | 0142629fd34b2704f2d92a2f4d888ed0d82fc43f /mwe/events/versions | |
parent | be1e97bc7a494963ab1567492fafcda99e36f683 (diff) |
wrap lines at column 95 instead of 80
Diffstat (limited to 'mwe/events/versions')
-rw-r--r-- | mwe/events/versions/delayBased.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/mwe/events/versions/delayBased.cpp b/mwe/events/versions/delayBased.cpp index 253a03a..634de9c 100644 --- a/mwe/events/versions/delayBased.cpp +++ b/mwe/events/versions/delayBased.cpp @@ -32,8 +32,7 @@ void LoopManager::setup() { LoopTimer::getInstance().setFPS(210); for (int i = 0; i < 2; i++) { - GameObject * square2 - = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0); + GameObject * square2 = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0); objectList.push_back(square2); } } |