diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-03 10:49:19 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-03 10:49:19 +0100 |
commit | ed8534e2d150428bcbc4a6df8940323ae8db2925 (patch) | |
tree | b8c2402d13a4de190539e781c037c69d779cf95a /mwe/events/src/uiRenderer.cpp | |
parent | 5e833bba513d97c39f4e0d26b45a9095c32812a6 (diff) |
fixed gameloop double window and event poc is working again
Diffstat (limited to 'mwe/events/src/uiRenderer.cpp')
-rw-r--r-- | mwe/events/src/uiRenderer.cpp | 75 |
1 files changed, 53 insertions, 22 deletions
diff --git a/mwe/events/src/uiRenderer.cpp b/mwe/events/src/uiRenderer.cpp index 4a756f9..dbe8dfe 100644 --- a/mwe/events/src/uiRenderer.cpp +++ b/mwe/events/src/uiRenderer.cpp @@ -45,28 +45,59 @@ void UIRenderer::renderText(Text* text) { } } -// Private helper function to render a TextInput void UIRenderer::renderTextInput(TextInput* textInput) { - SDL_Rect inputRect = {textInput->x, textInput->y, textInput->width, textInput->height}; - SDL_SetRenderDrawColor(renderer, textInput->backgroundColor.red, textInput->backgroundColor.green, textInput->backgroundColor.blue, 255); - SDL_RenderFillRect(renderer, &inputRect); + // // Check if textInput or renderer is null to avoid segmentation faults + // if (!textInput || !renderer) { + // std::cerr << "Error: Null pointer detected for textInput or renderer." << std::endl; + // return; + // } - // Render text or placeholder - if (!textInput->textBuffer.empty()) { - SDL_Color sdlColor = {textInput->textColor.red, textInput->textColor.green, textInput->textColor.blue, 255}; - SDL_Surface* textSurface = TTF_RenderText_Blended(textInput->font, textInput->textBuffer.c_str(), sdlColor); - SDL_Texture* textTexture = SDL_CreateTextureFromSurface(renderer, textSurface); - SDL_Rect textRect = {textInput->x + 5, textInput->y + 5, textSurface->w, textSurface->h}; - SDL_RenderCopy(renderer, textTexture, nullptr, &textRect); - SDL_FreeSurface(textSurface); - SDL_DestroyTexture(textTexture); - } else if (!textInput->placeholder.empty()) { - SDL_Color sdlColor = {128, 128, 128, 255}; // Placeholder color - SDL_Surface* placeholderSurface = TTF_RenderText_Blended(textInput->font, textInput->placeholder.c_str(), sdlColor); - SDL_Texture* placeholderTexture = SDL_CreateTextureFromSurface(renderer, placeholderSurface); - SDL_Rect placeholderRect = {textInput->x + 5, textInput->y + 5, placeholderSurface->w, placeholderSurface->h}; - SDL_RenderCopy(renderer, placeholderTexture, nullptr, &placeholderRect); - SDL_FreeSurface(placeholderSurface); - SDL_DestroyTexture(placeholderTexture); - } + // // Render the background rectangle for the text input + // SDL_Rect inputRect = {textInput->x, textInput->y, textInput->width, textInput->height}; + // SDL_SetRenderDrawColor(renderer, textInput->backgroundColor.red, textInput->backgroundColor.green, textInput->backgroundColor.blue, 255); + // SDL_RenderFillRect(renderer, &inputRect); + + // // Check if font is valid + // if (!textInput->font) { + // std::cerr << "Error: Font is not loaded for textInput." << std::endl; + // return; + // } + + // SDL_Color sdlColor = {textInput->textColor.red, textInput->textColor.green, textInput->textColor.blue, 255}; + + // if (!textInput->textBuffer.empty()) { + // // Render the text in the input field + // SDL_Surface* textSurface = TTF_RenderText_Blended(textInput->font, textInput->textBuffer.c_str(), sdlColor); + // if (textSurface) { + // SDL_Texture* textTexture = SDL_CreateTextureFromSurface(renderer, textSurface); + // if (textTexture) { + // SDL_Rect textRect = {textInput->x + 5, textInput->y + 5, textSurface->w, textSurface->h}; + // SDL_RenderCopy(renderer, textTexture, nullptr, &textRect); + // SDL_DestroyTexture(textTexture); + // } else { + // std::cerr << "Error: Unable to create texture from text surface." << std::endl; + // } + // SDL_FreeSurface(textSurface); + // } else { + // std::cerr << "Error: Unable to create text surface." << std::endl; + // } + // } else if (!textInput->placeholder.empty()) { + // // Render the placeholder text + // SDL_Color placeholderColor = {128, 128, 128, 255}; // Light gray for placeholder + // SDL_Surface* placeholderSurface = TTF_RenderText_Blended(textInput->font, textInput->placeholder.c_str(), placeholderColor); + // if (placeholderSurface) { + // SDL_Texture* placeholderTexture = SDL_CreateTextureFromSurface(renderer, placeholderSurface); + // if (placeholderTexture) { + // SDL_Rect placeholderRect = {textInput->x + 5, textInput->y + 5, placeholderSurface->w, placeholderSurface->h}; + // SDL_RenderCopy(renderer, placeholderTexture, nullptr, &placeholderRect); + // SDL_DestroyTexture(placeholderTexture); + // } else { + // std::cerr << "Error: Unable to create texture from placeholder surface." << std::endl; + // } + // SDL_FreeSurface(placeholderSurface); + // } else { + // std::cerr << "Error: Unable to create placeholder surface." << std::endl; + // } + // } } + |