diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
commit | 06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch) | |
tree | e3570bea52b87b6919550ee81d17927ccbc11cc5 /mwe/events/src/timer.cpp | |
parent | 128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff) | |
parent | 6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff) |
merge `origin/master` into `master`
Diffstat (limited to 'mwe/events/src/timer.cpp')
-rw-r--r-- | mwe/events/src/timer.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/mwe/events/src/timer.cpp b/mwe/events/src/timer.cpp new file mode 100644 index 0000000..0b89bf5 --- /dev/null +++ b/mwe/events/src/timer.cpp @@ -0,0 +1,53 @@ +#include "timer.h" + +LoopTimer::LoopTimer() {} +LoopTimer & LoopTimer::getInstance() { + static LoopTimer instance; + return instance; +} + +void LoopTimer::start() { + lastFrameTime = SDL_GetTicks64(); + elapsedTime = 0; + elapsedFixedTime = 0; + deltaTime = 0; +} + +// Update the timer, calculate deltaTime +void LoopTimer::update() { + uint64_t currentFrameTime = SDL_GetTicks64(); + deltaTime = (currentFrameTime - lastFrameTime) / 1000.0; + + if (deltaTime > maximumDeltaTime) { + deltaTime = maximumDeltaTime; + } + + elapsedTime += deltaTime; + lastFrameTime = currentFrameTime; +} + +double LoopTimer::getDeltaTime() const { return deltaTime; } +int LoopTimer::getCurrentTime() const { return SDL_GetTicks(); } + +void LoopTimer::advanceFixedUpdate() { elapsedFixedTime += fixedDeltaTime; } + +double LoopTimer::getFixedDeltaTime() const { return fixedDeltaTime; } + +void LoopTimer::setFPS(int FPS) { + this->FPS = FPS; + frameTargetTime = 1.0 / FPS; +} + +int LoopTimer::getFPS() const { return FPS; } + +void LoopTimer::enforceFrameRate() { + uint64_t currentFrameTime = SDL_GetTicks64(); + double frameDuration = (currentFrameTime - lastFrameTime) / 1000.0; + + if (frameDuration < frameTargetTime) { + uint32_t delayTime + = (uint32_t) ((frameTargetTime - frameDuration) * 1000.0); + SDL_Delay(delayTime); + } +} +double LoopTimer::getLag() const { return elapsedTime - elapsedFixedTime; } |