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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-28 11:34:43 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-28 11:34:43 +0100
commitf2136f836f9b9e9a6a6698f7bc6fba85a27ebebf (patch)
tree532d11ed8e9e27ff70eaa69fb874311ee60c5e74 /mwe/events/src/main.cpp
parent29f9a26046e35c7eb0157df92757ce8e39f1ec74 (diff)
iKeyListener test and iMouseListener test working
Diffstat (limited to 'mwe/events/src/main.cpp')
-rw-r--r--mwe/events/src/main.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp
index d056f85..03dff16 100644
--- a/mwe/events/src/main.cpp
+++ b/mwe/events/src/main.cpp
@@ -6,6 +6,10 @@
#include "loopManager.h"
#include "event.h"
#include "customTypes.h"
+#include "iKeyListener.h"
+#include "iMouseListener.h"
+#include "keyListenerTest.h"
+#include "mouseListenerTest.h"
class PlayerDamagedEvent : public Event {
public:
PlayerDamagedEvent(int damage, int playerID)
@@ -46,10 +50,9 @@ void testCollisionEvent() {
}
int main(int argc, char * args[]) {
LoopManager gameLoop;
- // Create an event handler for KeyPressedEvent
- // EventHandler<KeyPressedEvent> callback = [](const KeyPressedEvent& e) {
- // onKeyPressed(e);
- // };
+ int testListenerId = 0;
+ KeyListenerTest keyListener(testListenerId);
+ MouseListenerTest mouseListener(testListenerId);
// custom event class poc
subscribe<PlayerDamagedEvent>(onPlayerDamaged);
triggerEvent(PlayerDamagedEvent(50, 1));