diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
commit | 06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch) | |
tree | e3570bea52b87b6919550ee81d17927ccbc11cc5 /mwe/events/include/timer.h | |
parent | 128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff) | |
parent | 6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff) |
merge `origin/master` into `master`
Diffstat (limited to 'mwe/events/include/timer.h')
-rw-r--r-- | mwe/events/include/timer.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/mwe/events/include/timer.h b/mwe/events/include/timer.h new file mode 100644 index 0000000..22383b2 --- /dev/null +++ b/mwe/events/include/timer.h @@ -0,0 +1,31 @@ +#pragma once + +#include <SDL2/SDL.h> + +class LoopTimer { +public: + static LoopTimer & getInstance(); + void start(); + void update(); + double getDeltaTime() const; + int getCurrentTime() const; + void advanceFixedUpdate(); + double getFixedDeltaTime() const; + void setFPS(int FPS); + int getFPS() const; + void enforceFrameRate(); + double getLag() const; + +private: + LoopTimer(); + int FPS = 50; + double gameScale = 1; + double maximumDeltaTime = 0.25; + double deltaTime; + double frameTargetTime = FPS / 1000; + double fixedDeltaTime = 0.01; + double elapsedTime; + double elapsedFixedTime; + double time; + uint64_t lastFrameTime; +}; |