diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-03 13:34:27 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-03 13:34:27 +0100 |
commit | 2585dc3cab48ccad0cfa0c63354662d656c86c46 (patch) | |
tree | 579851837f35842e5ed682c912c470d68df79183 /mwe/events/include/loopManager.h | |
parent | 5deb950619dff9dde8b49520b23e3ce4001afbee (diff) |
`make format`
Diffstat (limited to 'mwe/events/include/loopManager.h')
-rw-r--r-- | mwe/events/include/loopManager.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/mwe/events/include/loopManager.h b/mwe/events/include/loopManager.h index 289ff0f..9959c94 100644 --- a/mwe/events/include/loopManager.h +++ b/mwe/events/include/loopManager.h @@ -5,10 +5,10 @@ //#include "combinedEvent.h" #include "eventHandler.h" #include "eventManager.h" +#include "inputSystem.h" #include "loopManager.h" -#include "uiRenderer.h" #include "uiObject.h" -#include "inputSystem.h" +#include "uiRenderer.h" #include <memory> class LoopManager { public: @@ -23,7 +23,7 @@ private: void lateUpdate(); void fixedUpdate(); void render(); - void onShutdown(const ShutDownEvent& e); + void onShutdown(const ShutDownEvent & e); bool gameRunning = false; WindowManager window; int timeScale = 1; |