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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
commit | 8e3367b186e60eb1e33bf58a066823cb00a7566e (patch) | |
tree | c4038a31993767276efec5fa1b1a37dff3b79465 /mwe/events/include/loopManager.h | |
parent | b7df77d6cc26cb9ee46891d7108f01734b3104dd (diff) | |
parent | 35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff) |
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'mwe/events/include/loopManager.h')
-rw-r--r-- | mwe/events/include/loopManager.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/mwe/events/include/loopManager.h b/mwe/events/include/loopManager.h new file mode 100644 index 0000000..baffb94 --- /dev/null +++ b/mwe/events/include/loopManager.h @@ -0,0 +1,29 @@ +#pragma once +#include "timer.h" +#include "window.h" +#include <SDL2/SDL.h> +//#include "combinedEvent.h" +#include "eventHandler.h" +#include "eventManager.h" +#include "loopManager.h" +class LoopManager { +public: + LoopManager(); + void setup(); + void loop(); + void setRunning(bool running); + +private: + void processInput(); + void update(); + void lateUpdate(); + void fixedUpdate(); + void render(); + bool gameRunning = false; + WindowManager window; + int timeScale = 1; + float accumulator = 0.0; + double currentTime; + double t = 0.0; + double dt = 0.01; +}; |