diff options
| author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 14:08:36 +0100 | 
|---|---|---|
| committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 14:08:36 +0100 | 
| commit | 20fc8401083e23e414feae2a9a4d217b228b8f15 (patch) | |
| tree | 08c9e9c4ddcde5438eb54f6b051895c0896f935b /mwe/ecs-memory-efficient/src | |
| parent | 60669b60e63532bc264ecd6d106bd15f0688a5b6 (diff) | |
| parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) | |
Merge remote-tracking branch 'origin/master' into niels/rendering_color
Diffstat (limited to 'mwe/ecs-memory-efficient/src')
| -rw-r--r-- | mwe/ecs-memory-efficient/src/ComponentManager.cpp | 9 | ||||
| -rw-r--r-- | mwe/ecs-memory-efficient/src/GameObjectMax.cpp | 3 | ||||
| -rw-r--r-- | mwe/ecs-memory-efficient/src/main.cpp | 8 | 
3 files changed, 8 insertions, 12 deletions
| diff --git a/mwe/ecs-memory-efficient/src/ComponentManager.cpp b/mwe/ecs-memory-efficient/src/ComponentManager.cpp index 8c1fd23..e7a8866 100644 --- a/mwe/ecs-memory-efficient/src/ComponentManager.cpp +++ b/mwe/ecs-memory-efficient/src/ComponentManager.cpp @@ -6,17 +6,14 @@ ComponentManager & ComponentManager::GetInstance() { return mInstance; }  ComponentManager::ComponentManager() {} -std::vector<std::reference_wrapper<Sprite>> -ComponentManager::getAllSpriteReferences() { +std::vector<std::reference_wrapper<Sprite>> ComponentManager::getAllSpriteReferences() {  	return mSpriteContainer.getAllReferences();  } -std::vector<std::reference_wrapper<Rigidbody>> -ComponentManager::getAllRigidbodyReferences() { +std::vector<std::reference_wrapper<Rigidbody>> ComponentManager::getAllRigidbodyReferences() {  	return mRigidbodyContainer.getAllReferences();  } -std::vector<std::reference_wrapper<Colider>> -ComponentManager::getAllColiderReferences() { +std::vector<std::reference_wrapper<Colider>> ComponentManager::getAllColiderReferences() {  	return mColiderContainer.getAllReferences();  } diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp index 753c8e2..0516f68 100644 --- a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp +++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp @@ -2,8 +2,7 @@  #include "ComponentManager.h" -GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, -					   int layer) +GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, int layer)  	: mId(id),  	  mName(name),  	  mTag(tag), diff --git a/mwe/ecs-memory-efficient/src/main.cpp b/mwe/ecs-memory-efficient/src/main.cpp index 9c6f2aa..b564b8c 100644 --- a/mwe/ecs-memory-efficient/src/main.cpp +++ b/mwe/ecs-memory-efficient/src/main.cpp @@ -50,10 +50,10 @@ int main() {  		delete gameObject[i];  	} -	auto Addtime = std::chrono::duration_cast<std::chrono::microseconds>( -		stopAdding - startAdding); -	auto LoopTime = std::chrono::duration_cast<std::chrono::microseconds>( -		stopLooping - stopAdding); +	auto Addtime +		= std::chrono::duration_cast<std::chrono::microseconds>(stopAdding - startAdding); +	auto LoopTime +		= std::chrono::duration_cast<std::chrono::microseconds>(stopLooping - stopAdding);  	std::cout << "AddTime: " << Addtime.count() << " us" << std::endl;  	std::cout << "LoopTime: " << LoopTime.count() << " us" << std::endl;  } |