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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-12 19:59:21 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-12 19:59:21 +0100
commit8850ba096b6b4ae2dc3a813620dd35433b3c6c55 (patch)
tree6d2dc47bfc543225963ec4bbceefc55ea71fed65 /mwe/ecs-memory-efficient/src/GameObjectMax.cpp
parent8524865e9a62974f77f63d70929000fc63c679d7 (diff)
parentf2509e89c02894ebd3ad992324eb300103621d26 (diff)
Merge branch 'master' into niels/RenderingParticle
Diffstat (limited to 'mwe/ecs-memory-efficient/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-memory-efficient/src/GameObjectMax.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
index b0c5af7..753c8e2 100644
--- a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
+++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
@@ -4,4 +4,8 @@
GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
int layer)
- : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}
+ : mId(id),
+ mName(name),
+ mTag(tag),
+ mActive(true),
+ mLayer(layer) {}