aboutsummaryrefslogtreecommitdiff
path: root/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
commitf51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch)
tree0142629fd34b2704f2d92a2f4d888ed0d82fc43f /mwe/ecs-memory-efficient/src/GameObjectMax.cpp
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
wrap lines at column 95 instead of 80
Diffstat (limited to 'mwe/ecs-memory-efficient/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-memory-efficient/src/GameObjectMax.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
index 753c8e2..0516f68 100644
--- a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
+++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
@@ -2,8 +2,7 @@
#include "ComponentManager.h"
-GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
- int layer)
+GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, int layer)
: mId(id),
mName(name),
mTag(tag),