aboutsummaryrefslogtreecommitdiff
path: root/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
commit0fdebc7d7a143ad2b9b5ed6a596bf4bb1f0f7d7f (patch)
tree7400cea54bc40b01f64cf91c26a4ae20980a64cc /mwe/ecs-memory-efficient/src/GameObjectMax.cpp
parenta2c719948ff8af9abe267c4d1c9b16cd1e2fb317 (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
merge master into loek/scripts
Diffstat (limited to 'mwe/ecs-memory-efficient/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-memory-efficient/src/GameObjectMax.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
new file mode 100644
index 0000000..b0c5af7
--- /dev/null
+++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp
@@ -0,0 +1,7 @@
+#include "GameObjectMax.h"
+
+#include "ComponentManager.h"
+
+GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
+ int layer)
+ : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}