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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-17 17:07:55 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-17 17:07:55 +0200
commite0fab8139a4dd8a33e54cb7fdea85d2bd3feaeb9 (patch)
treed7cc1a2583899d4557e54a2b33dee342f0405a2e /mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
parentd21afe5b33b4cb3f5cf1917f4d15f402de41a032 (diff)
parentd9889e4501c1f3ebd649b81816e80d1b40d14c87 (diff)
Merge branch 'max/POC-ECS-memory-efficient' of github.com:lonkaars/crepe
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.hpp')
-rw-r--r--mwe/ecs-memory-efficient/inc/GameObjectMax.hpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
new file mode 100644
index 0000000..aac9811
--- /dev/null
+++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp
@@ -0,0 +1,16 @@
+#include "ComponentManager.h"
+
+template <typename... Args>
+void GameObject::addSpriteComponent(Args&&... args) {
+ ComponentManager::GetInstance().addSpriteComponent(std::forward<Args>(args)...);
+}
+
+template <typename... Args>
+void GameObject::addRigidbodyComponent(Args&&... args) {
+ ComponentManager::GetInstance().addRigidbodyComponent(std::forward<Args>(args)...);
+}
+
+template <typename... Args>
+void GameObject::addColiderComponent(Args&&... args) {
+ ComponentManager::GetInstance().addColiderComponent(std::forward<Args>(args)...);
+}