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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-05 11:05:59 +0200 |
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committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-05 11:05:59 +0200 |
commit | c39adf3040c3f2f7cfcab5ce5b7e39b815e8131d (patch) | |
tree | 3dc49555635077ef8e59270b886866f4a2dce24c /mwe/ecs-memory-efficient/inc/GameObjectMax.hpp | |
parent | 03b25facdf35117eb9f56c7a2edbec5b34b90203 (diff) |
Setup ecs-memory-efficient
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.hpp')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/GameObjectMax.hpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp new file mode 100644 index 0000000..1e952ba --- /dev/null +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp @@ -0,0 +1,6 @@ +#include "ComponentManager.h" + +template <typename T, typename... Args> +void GameObject::AddComponent(Args&&... args) { + ComponentManager::GetInstance().AddComponent<T>(mId, std::forward<Args>(args)...); +} |