aboutsummaryrefslogtreecommitdiff
path: root/mwe/ecs-memory-efficient/inc/GameObjectMax.h
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-17 17:07:55 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-17 17:07:55 +0200
commite0fab8139a4dd8a33e54cb7fdea85d2bd3feaeb9 (patch)
treed7cc1a2583899d4557e54a2b33dee342f0405a2e /mwe/ecs-memory-efficient/inc/GameObjectMax.h
parentd21afe5b33b4cb3f5cf1917f4d15f402de41a032 (diff)
parentd9889e4501c1f3ebd649b81816e80d1b40d14c87 (diff)
Merge branch 'max/POC-ECS-memory-efficient' of github.com:lonkaars/crepe
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.h')
-rw-r--r--mwe/ecs-memory-efficient/inc/GameObjectMax.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.h b/mwe/ecs-memory-efficient/inc/GameObjectMax.h
new file mode 100644
index 0000000..62cd3e6
--- /dev/null
+++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <cstdint>
+#include <string>
+
+class GameObject {
+public:
+ GameObject(std::uint32_t id, std::string name, std::string tag, int layer);
+
+ template<typename... Args>
+ void addSpriteComponent(Args&&... args);
+ template<typename... Args>
+ void addRigidbodyComponent(Args&&... args);
+ template<typename... Args>
+ void addColiderComponent(Args&&... args);
+
+ std::uint32_t mId;
+ std::string mName;
+ std::string mTag;
+ bool mActive;
+ int mLayer;
+};
+
+#include "GameObjectMax.hpp"