diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-17 17:12:27 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-17 17:12:27 +0200 |
commit | a50a3153be5214234db24a79ab4b706b37e132a0 (patch) | |
tree | 5302111f0dcb1e119141b5db706275768cc1849c /mwe/ecs-memory-efficient/inc/GameObjectMax.h | |
parent | e0fab8139a4dd8a33e54cb7fdea85d2bd3feaeb9 (diff) |
`make format`
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.h')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/GameObjectMax.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.h b/mwe/ecs-memory-efficient/inc/GameObjectMax.h index 62cd3e6..760e330 100644 --- a/mwe/ecs-memory-efficient/inc/GameObjectMax.h +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.h @@ -7,12 +7,12 @@ class GameObject { public: GameObject(std::uint32_t id, std::string name, std::string tag, int layer); - template<typename... Args> - void addSpriteComponent(Args&&... args); - template<typename... Args> - void addRigidbodyComponent(Args&&... args); - template<typename... Args> - void addColiderComponent(Args&&... args); + template <typename... Args> + void addSpriteComponent(Args &&... args); + template <typename... Args> + void addRigidbodyComponent(Args &&... args); + template <typename... Args> + void addColiderComponent(Args &&... args); std::uint32_t mId; std::string mName; |