aboutsummaryrefslogtreecommitdiff
path: root/mwe/ecs-memory-efficient/inc/GameObjectMax.h
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
commit0fdebc7d7a143ad2b9b5ed6a596bf4bb1f0f7d7f (patch)
tree7400cea54bc40b01f64cf91c26a4ae20980a64cc /mwe/ecs-memory-efficient/inc/GameObjectMax.h
parenta2c719948ff8af9abe267c4d1c9b16cd1e2fb317 (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
merge master into loek/scripts
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.h')
-rw-r--r--mwe/ecs-memory-efficient/inc/GameObjectMax.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.h b/mwe/ecs-memory-efficient/inc/GameObjectMax.h
new file mode 100644
index 0000000..760e330
--- /dev/null
+++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <cstdint>
+#include <string>
+
+class GameObject {
+public:
+ GameObject(std::uint32_t id, std::string name, std::string tag, int layer);
+
+ template <typename... Args>
+ void addSpriteComponent(Args &&... args);
+ template <typename... Args>
+ void addRigidbodyComponent(Args &&... args);
+ template <typename... Args>
+ void addColiderComponent(Args &&... args);
+
+ std::uint32_t mId;
+ std::string mName;
+ std::string mTag;
+ bool mActive;
+ int mLayer;
+};
+
+#include "GameObjectMax.hpp"