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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-12 19:52:11 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-12 19:52:11 +0100 |
commit | fabdc6e27bdb41042d7a530c5f2440ca5a330118 (patch) | |
tree | e825032e275e00961e509da828e835febaa63bce /mwe/ecs-memory-efficient/inc/GameObjectMax.h | |
parent | 0d88ba90c55c0df97e418ce36c435955481b2850 (diff) |
Adjusted rendering so that now a gameobject can have multiple sprites with particles and another texture
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.h')
0 files changed, 0 insertions, 0 deletions