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authorMax-001 <80035972+Max-001@users.noreply.github.com>2024-10-05 11:05:59 +0200
committerMax-001 <80035972+Max-001@users.noreply.github.com>2024-10-05 11:05:59 +0200
commitc39adf3040c3f2f7cfcab5ce5b7e39b815e8131d (patch)
tree3dc49555635077ef8e59270b886866f4a2dce24c /mwe/ecs-memory-efficient/inc/ComponentManager.h
parent03b25facdf35117eb9f56c7a2edbec5b34b90203 (diff)
Setup ecs-memory-efficient
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/ComponentManager.h')
-rw-r--r--mwe/ecs-memory-efficient/inc/ComponentManager.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/ComponentManager.h b/mwe/ecs-memory-efficient/inc/ComponentManager.h
new file mode 100644
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+++ b/mwe/ecs-memory-efficient/inc/ComponentManager.h
@@ -0,0 +1,48 @@
+#pragma once
+
+#include "Components.h"
+#include <cstdint>
+#include <unordered_map>
+#include <vector>
+#include <typeindex>
+#include <memory>
+#include <utility>
+
+class ComponentManager {
+public:
+ static ComponentManager& GetInstance(); //Singleton
+
+ ComponentManager(const ComponentManager&) = delete; //Singleton
+ ComponentManager(ComponentManager&&) = delete; //Singleton
+ ComponentManager& operator=(const ComponentManager&) = delete; //Singleton
+ ComponentManager& operator=(ComponentManager&&) = delete; //Singleton
+
+ template <typename T, typename... Args>
+ void AddComponent(std::uint32_t id, Args&&... args); //Add a component of a specific type
+ template <typename T>
+ void DeleteComponentsById(std::uint32_t id); //Deletes all components of a specific type and id
+ template <typename T>
+ void DeleteComponents(); //Deletes all components of a specific type
+ void DeleteAllComponentsOfId(std::uint32_t id); //Deletes all components of a specific id
+ void DeleteAllComponents(); //Deletes all components
+
+ template <typename T>
+ std::vector<std::reference_wrapper<T>> GetComponentsByID(std::uint32_t id) const; //Get a vector<> of all components at specific type and id
+ template <typename T>
+ std::vector<std::pair<std::reference_wrapper<T>, std::uint32_t>> GetComponentsByType() const; //Get a vector<> of all components of a specific type
+
+private:
+ static ComponentManager mInstance; //Singleton
+
+ ComponentManager(); //Singleton
+
+ /*
+ * The std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> below might seem a bit strange, let me explain this structure:
+ * The std::unordered_map<> has a key and value. The key is a std::type_index and the value is a std::vector. So, a new std::vector will be created for each new std::type_index.
+ * The first std::vector<> stores another vector<>. This first vector<> is to bind the entity's id to a component.
+ * The second std::vector<> stores unique_ptrs. Each component can be gathered via an unique_ptr. This second vector<> allows multiple components of the same std::type_index for one entity (id).
+ */
+ std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> mComponents;
+};
+
+#include "ComponentManager.hpp"