diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-17 17:12:27 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-17 17:12:27 +0200 |
commit | a50a3153be5214234db24a79ab4b706b37e132a0 (patch) | |
tree | 5302111f0dcb1e119141b5db706275768cc1849c /mwe/ecs-memory-efficient/inc/ComponentManager.h | |
parent | e0fab8139a4dd8a33e54cb7fdea85d2bd3feaeb9 (diff) |
`make format`
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/ComponentManager.h')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/ComponentManager.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/mwe/ecs-memory-efficient/inc/ComponentManager.h b/mwe/ecs-memory-efficient/inc/ComponentManager.h index 066795a..8279a9a 100644 --- a/mwe/ecs-memory-efficient/inc/ComponentManager.h +++ b/mwe/ecs-memory-efficient/inc/ComponentManager.h @@ -5,28 +5,28 @@ class ComponentManager { public: - static ComponentManager& GetInstance(); //Singleton + static ComponentManager & GetInstance(); //Singleton - ComponentManager(const ComponentManager&) = delete; //Singleton - ComponentManager(ComponentManager&&) = delete; //Singleton - ComponentManager& operator=(const ComponentManager&) = delete; //Singleton - ComponentManager& operator=(ComponentManager&&) = delete; //Singleton + ComponentManager(const ComponentManager &) = delete; //Singleton + ComponentManager(ComponentManager &&) = delete; //Singleton + ComponentManager & operator=(const ComponentManager &) = delete; //Singleton + ComponentManager & operator=(ComponentManager &&) = delete; //Singleton - template<typename... Args> - void addSpriteComponent(Args&&... args); - template<typename... Args> - void addRigidbodyComponent(Args&&... args); - template<typename... Args> - void addColiderComponent(Args&&... args); + template <typename... Args> + void addSpriteComponent(Args &&... args); + template <typename... Args> + void addRigidbodyComponent(Args &&... args); + template <typename... Args> + void addColiderComponent(Args &&... args); std::vector<std::reference_wrapper<Sprite>> getAllSpriteReferences(); std::vector<std::reference_wrapper<Rigidbody>> getAllRigidbodyReferences(); std::vector<std::reference_wrapper<Colider>> getAllColiderReferences(); private: - static ComponentManager mInstance; //Singleton + static ComponentManager mInstance; //Singleton - ComponentManager(); //Singleton + ComponentManager(); //Singleton ContiguousContainer<Sprite> mSpriteContainer; ContiguousContainer<Rigidbody> mRigidbodyContainer; |