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author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 13:07:02 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 13:07:02 +0200 |
commit | 4ff1159fe5f6ee6dd8becc662bc95a93acda545a (patch) | |
tree | 670caa42ad4ffbf007a6d7cba683f4f84af87592 /mwe/ecs-memory-efficient/inc/ComponentManager.h | |
parent | 0f03cdbf23f57116b7664a7c98c4605fd69bb961 (diff) | |
parent | 77555730e3ddb811b9ce8470659663e3f1573de2 (diff) |
Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physics
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/ComponentManager.h')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/ComponentManager.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/mwe/ecs-memory-efficient/inc/ComponentManager.h b/mwe/ecs-memory-efficient/inc/ComponentManager.h new file mode 100644 index 0000000..8279a9a --- /dev/null +++ b/mwe/ecs-memory-efficient/inc/ComponentManager.h @@ -0,0 +1,36 @@ +#pragma once + +#include "Components.h" +#include "ContiguousContainer.h" + +class ComponentManager { +public: + static ComponentManager & GetInstance(); //Singleton + + ComponentManager(const ComponentManager &) = delete; //Singleton + ComponentManager(ComponentManager &&) = delete; //Singleton + ComponentManager & operator=(const ComponentManager &) = delete; //Singleton + ComponentManager & operator=(ComponentManager &&) = delete; //Singleton + + template <typename... Args> + void addSpriteComponent(Args &&... args); + template <typename... Args> + void addRigidbodyComponent(Args &&... args); + template <typename... Args> + void addColiderComponent(Args &&... args); + + std::vector<std::reference_wrapper<Sprite>> getAllSpriteReferences(); + std::vector<std::reference_wrapper<Rigidbody>> getAllRigidbodyReferences(); + std::vector<std::reference_wrapper<Colider>> getAllColiderReferences(); + +private: + static ComponentManager mInstance; //Singleton + + ComponentManager(); //Singleton + + ContiguousContainer<Sprite> mSpriteContainer; + ContiguousContainer<Rigidbody> mRigidbodyContainer; + ContiguousContainer<Colider> mColiderContainer; +}; + +#include "ComponentManager.hpp" |