diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-10-16 16:50:59 +0200 |
---|---|---|
committer | max-001 <maxsmits21@kpnmail.nl> | 2024-10-16 16:50:59 +0200 |
commit | 018f6209378a0c30c1e44fba2f80888553b9f67c (patch) | |
tree | 46d79df7053170e13fc28baa1d37bea154ec72b7 /mwe/ecs-homemade/src | |
parent | 5b158d9705f9e912f938f22f2389d6f1dc783b2a (diff) |
Added functionality for scripts
Diffstat (limited to 'mwe/ecs-homemade/src')
-rw-r--r-- | mwe/ecs-homemade/src/Components.cpp | 12 | ||||
-rw-r--r-- | mwe/ecs-homemade/src/main.cpp | 19 |
2 files changed, 31 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/src/Components.cpp b/mwe/ecs-homemade/src/Components.cpp index c8347b3..e6a4673 100644 --- a/mwe/ecs-homemade/src/Components.cpp +++ b/mwe/ecs-homemade/src/Components.cpp @@ -9,3 +9,15 @@ Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType) : mMass(mass), mGravityScale(gravityScale), mBodyType(bodyType) {} Colider::Colider(int size) : mSize(size) {} + +void BehaviourScript::onStart() { + if(behaviour) { + behaviour->onStart(); + } +} + +void BehaviourScript::onUpdate() { + if(behaviour) { + behaviour->onUpdate(); + } +} diff --git a/mwe/ecs-homemade/src/main.cpp b/mwe/ecs-homemade/src/main.cpp index 330e154..e4a8bda 100644 --- a/mwe/ecs-homemade/src/main.cpp +++ b/mwe/ecs-homemade/src/main.cpp @@ -7,6 +7,17 @@ #include "Components.h" #include "GameObjectMax.h" +class myScript { +public: + void onStart() { + std::cout << "In onStart" << std::endl; + } + + void onUpdate() { + std::cout << "In onUpdate" << std::endl; + } +}; + int main() { auto startAdding = std::chrono::high_resolution_clock::now(); @@ -18,6 +29,7 @@ int main() { gameObject[i]->AddComponent<Sprite>("C:/Test"); gameObject[i]->AddComponent<Rigidbody>(0, 0, i); gameObject[i]->AddComponent<Colider>(i); + gameObject[i]->AddComponent<BehaviourScript>().addScript<myScript>(); } auto stopAdding = std::chrono::high_resolution_clock::now(); @@ -44,6 +56,13 @@ int main() { //std::cout << colider.get().mSize << std::endl; } + std::vector<std::reference_wrapper<BehaviourScript>> scripts + = ComponentManager::GetInstance().GetComponentsByType<BehaviourScript>(); + for (BehaviourScript & script : scripts) { + //script.onStart(); + //script.onUpdate(); + } + auto stopLooping = std::chrono::high_resolution_clock::now(); for (int i = 0; i < 100000; ++i) { |