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authorMax-001 <80035972+Max-001@users.noreply.github.com>2024-10-02 15:26:24 +0200
committerMax-001 <80035972+Max-001@users.noreply.github.com>2024-10-02 15:26:24 +0200
commit2bd37e7d98728d72ba44da18eefea91547a7885a (patch)
tree63ebde9c853c5f683e50ffc4dd8950b08dc48efa /mwe/ecs-homemade/src/GameObjectMax.cpp
parente409986d9a21ca96ee0b491826eb0008ff6ab8e0 (diff)
Refactored componentManager (it now uses smart pointer, does not return raw pointers (it only returns references) and it is now possible to store multiple components of the same type for the same entity)
Diffstat (limited to 'mwe/ecs-homemade/src/GameObjectMax.cpp')
0 files changed, 0 insertions, 0 deletions