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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-10 07:04:27 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-10 07:04:27 +0200
commit29fb4bda4872bdfe33a2416a239fb62fc0238167 (patch)
tree367f8b32fc843b481b42dff54adfd0939afeb0b7 /mwe/ecs-homemade/src/GameObjectMax.cpp
parent08d0b07c19edfe8c81dfe4e21c0d4c1ef128b628 (diff)
parentdcfb674ccdf48a7fd78c98644e5b3b826c399206 (diff)
merge `loek/scripts` into `master`
Diffstat (limited to 'mwe/ecs-homemade/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-homemade/src/GameObjectMax.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/src/GameObjectMax.cpp b/mwe/ecs-homemade/src/GameObjectMax.cpp
new file mode 100644
index 0000000..b0c5af7
--- /dev/null
+++ b/mwe/ecs-homemade/src/GameObjectMax.cpp
@@ -0,0 +1,7 @@
+#include "GameObjectMax.h"
+
+#include "ComponentManager.h"
+
+GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
+ int layer)
+ : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}