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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-10 07:04:27 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-10 07:04:27 +0200 |
commit | 29fb4bda4872bdfe33a2416a239fb62fc0238167 (patch) | |
tree | 367f8b32fc843b481b42dff54adfd0939afeb0b7 /mwe/ecs-homemade/src/GameObjectMax.cpp | |
parent | 08d0b07c19edfe8c81dfe4e21c0d4c1ef128b628 (diff) | |
parent | dcfb674ccdf48a7fd78c98644e5b3b826c399206 (diff) |
merge `loek/scripts` into `master`
Diffstat (limited to 'mwe/ecs-homemade/src/GameObjectMax.cpp')
-rw-r--r-- | mwe/ecs-homemade/src/GameObjectMax.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/src/GameObjectMax.cpp b/mwe/ecs-homemade/src/GameObjectMax.cpp new file mode 100644 index 0000000..b0c5af7 --- /dev/null +++ b/mwe/ecs-homemade/src/GameObjectMax.cpp @@ -0,0 +1,7 @@ +#include "GameObjectMax.h" + +#include "ComponentManager.h" + +GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, + int layer) + : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {} |