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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 21:19:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 21:19:01 +0100
commitdc93b1e9b3e05dfd3e271aaccbee1210180a6906 (patch)
tree8a66c8087fb8cbcf14b0827b78a11ec0fb7b08ce /mwe/ecs-homemade/src/GameObjectMax.cpp
parentace974504e410eb7d98ca021d75511d8f84b9bdc (diff)
update clang-format and run `make format` over my (loek)s files
Diffstat (limited to 'mwe/ecs-homemade/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-homemade/src/GameObjectMax.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/mwe/ecs-homemade/src/GameObjectMax.cpp b/mwe/ecs-homemade/src/GameObjectMax.cpp
index b0c5af7..753c8e2 100644
--- a/mwe/ecs-homemade/src/GameObjectMax.cpp
+++ b/mwe/ecs-homemade/src/GameObjectMax.cpp
@@ -4,4 +4,8 @@
GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
int layer)
- : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}
+ : mId(id),
+ mName(name),
+ mTag(tag),
+ mActive(true),
+ mLayer(layer) {}