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authorMax-001 <80035972+Max-001@users.noreply.github.com>2024-09-25 21:08:54 +0200
committerMax-001 <80035972+Max-001@users.noreply.github.com>2024-09-25 21:08:54 +0200
commit5458abaca5f01a4d34bb55b1b44dc4fb4e9890be (patch)
treea23e35dc95c69aced7d4e16550a2b4fff8507a6c /mwe/ecs-homemade/src/GameObjectMax.cpp
parent918392ec503a66e369fffa3a5a49c8afccf96a62 (diff)
Made a homemade ECS
Diffstat (limited to 'mwe/ecs-homemade/src/GameObjectMax.cpp')
-rw-r--r--mwe/ecs-homemade/src/GameObjectMax.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/src/GameObjectMax.cpp b/mwe/ecs-homemade/src/GameObjectMax.cpp
new file mode 100644
index 0000000..62c41de
--- /dev/null
+++ b/mwe/ecs-homemade/src/GameObjectMax.cpp
@@ -0,0 +1,5 @@
+#include "GameObjectMax.h"
+
+#include "ComponentManager.h"
+
+GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, int layer) : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}