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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-06 13:22:10 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-06 13:22:10 +0200
commit7c9d3452c99fcb89ea6df55755e90f741b23cf10 (patch)
tree93fab445cd4c0ebb392c2f4def2a0bd32d2709d2 /mwe/ecs-homemade/inc/GameObjectMax.hpp
parent02d658a7ed92bacfdaed587102f0d2e5f6c5dc01 (diff)
copy homemade ECS to crepe + correct code style
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
-rw-r--r--mwe/ecs-homemade/inc/GameObjectMax.hpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp
index 1e952ba..91d51ea 100644
--- a/mwe/ecs-homemade/inc/GameObjectMax.hpp
+++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp
@@ -1,6 +1,7 @@
#include "ComponentManager.h"
template <typename T, typename... Args>
-void GameObject::AddComponent(Args&&... args) {
- ComponentManager::GetInstance().AddComponent<T>(mId, std::forward<Args>(args)...);
+void GameObject::AddComponent(Args &&... args) {
+ ComponentManager::GetInstance().AddComponent<T>(
+ mId, std::forward<Args>(args)...);
}