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| author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-06 13:22:10 +0200 | 
|---|---|---|
| committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-06 13:22:10 +0200 | 
| commit | 7c9d3452c99fcb89ea6df55755e90f741b23cf10 (patch) | |
| tree | 93fab445cd4c0ebb392c2f4def2a0bd32d2709d2 /mwe/ecs-homemade/inc/GameObjectMax.hpp | |
| parent | 02d658a7ed92bacfdaed587102f0d2e5f6c5dc01 (diff) | |
copy homemade ECS to crepe + correct code style
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
| -rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.hpp | 5 | 
1 files changed, 3 insertions, 2 deletions
| diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp index 1e952ba..91d51ea 100644 --- a/mwe/ecs-homemade/inc/GameObjectMax.hpp +++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp @@ -1,6 +1,7 @@  #include "ComponentManager.h"  template <typename T, typename... Args> -void GameObject::AddComponent(Args&&... args) { -	ComponentManager::GetInstance().AddComponent<T>(mId, std::forward<Args>(args)...); +void GameObject::AddComponent(Args &&... args) { +	ComponentManager::GetInstance().AddComponent<T>( +		mId, std::forward<Args>(args)...);  } |