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author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 13:07:02 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 13:07:02 +0200 |
commit | 4ff1159fe5f6ee6dd8becc662bc95a93acda545a (patch) | |
tree | 670caa42ad4ffbf007a6d7cba683f4f84af87592 /mwe/ecs-homemade/inc/GameObjectMax.hpp | |
parent | 0f03cdbf23f57116b7664a7c98c4605fd69bb961 (diff) | |
parent | 77555730e3ddb811b9ce8470659663e3f1573de2 (diff) |
Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physics
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
-rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp index 91d51ea..2f433bb 100644 --- a/mwe/ecs-homemade/inc/GameObjectMax.hpp +++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp @@ -1,7 +1,7 @@ #include "ComponentManager.h" template <typename T, typename... Args> -void GameObject::AddComponent(Args &&... args) { - ComponentManager::GetInstance().AddComponent<T>( +T & GameObject::AddComponent(Args &&... args) { + return ComponentManager::GetInstance().AddComponent<T>( mId, std::forward<Args>(args)...); } |