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authorjaroWMR <jarorutjes07@gmail.com>2024-10-20 13:07:02 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-20 13:07:02 +0200
commit4ff1159fe5f6ee6dd8becc662bc95a93acda545a (patch)
tree670caa42ad4ffbf007a6d7cba683f4f84af87592 /mwe/ecs-homemade/inc/GameObjectMax.hpp
parent0f03cdbf23f57116b7664a7c98c4605fd69bb961 (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physics
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
-rw-r--r--mwe/ecs-homemade/inc/GameObjectMax.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp
index 91d51ea..2f433bb 100644
--- a/mwe/ecs-homemade/inc/GameObjectMax.hpp
+++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp
@@ -1,7 +1,7 @@
#include "ComponentManager.h"
template <typename T, typename... Args>
-void GameObject::AddComponent(Args &&... args) {
- ComponentManager::GetInstance().AddComponent<T>(
+T & GameObject::AddComponent(Args &&... args) {
+ return ComponentManager::GetInstance().AddComponent<T>(
mId, std::forward<Args>(args)...);
}