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author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-10 07:06:11 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-10 07:06:11 +0200 |
commit | 3f22ea7e41a81d3c818bdeb536f8df7ff352ae0f (patch) | |
tree | 68fc72eb4c11beb5e1c304b9490fce7192d132f3 /mwe/ecs-homemade/inc/GameObjectMax.h | |
parent | 97621ae53dfc3434cd97e45266bd4f4ac2ef49e1 (diff) | |
parent | 29fb4bda4872bdfe33a2416a239fb62fc0238167 (diff) |
merge with master
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.h')
-rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.h b/mwe/ecs-homemade/inc/GameObjectMax.h new file mode 100644 index 0000000..3029053 --- /dev/null +++ b/mwe/ecs-homemade/inc/GameObjectMax.h @@ -0,0 +1,20 @@ +#pragma once + +#include <cstdint> +#include <string> + +class GameObject { +public: + GameObject(std::uint32_t id, std::string name, std::string tag, int layer); + + template <typename T, typename... Args> + void AddComponent(Args &&... args); + + std::uint32_t mId; + std::string mName; + std::string mTag; + bool mActive; + int mLayer; +}; + +#include "GameObjectMax.hpp" |