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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-09-25 21:08:54 +0200 |
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committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-09-25 21:08:54 +0200 |
commit | 5458abaca5f01a4d34bb55b1b44dc4fb4e9890be (patch) | |
tree | a23e35dc95c69aced7d4e16550a2b4fff8507a6c /mwe/ecs-homemade/inc/GameObjectMax.h | |
parent | 918392ec503a66e369fffa3a5a49c8afccf96a62 (diff) |
Made a homemade ECS
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.h')
-rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.h b/mwe/ecs-homemade/inc/GameObjectMax.h new file mode 100644 index 0000000..dbfe981 --- /dev/null +++ b/mwe/ecs-homemade/inc/GameObjectMax.h @@ -0,0 +1,20 @@ +#pragma once + +#include <cstdint> +#include <string> + +class GameObject { +public: + GameObject(std::uint32_t id, std::string name, std::string tag, int layer); + + template <typename T> + void AddComponent(T* component); + + std::uint32_t mId; + std::string mName; + std::string mTag; + bool mActive; + int mLayer; +}; + +#include "GameObjectMax.hpp" |