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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-05 11:05:59 +0200 |
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committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-05 11:05:59 +0200 |
commit | c39adf3040c3f2f7cfcab5ce5b7e39b815e8131d (patch) | |
tree | 3dc49555635077ef8e59270b886866f4a2dce24c /mwe/ecs-homemade/inc/GameObjectMax.h | |
parent | 03b25facdf35117eb9f56c7a2edbec5b34b90203 (diff) |
Setup ecs-memory-efficient
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.h')
-rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.h | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.h b/mwe/ecs-homemade/inc/GameObjectMax.h deleted file mode 100644 index f0bcec9..0000000 --- a/mwe/ecs-homemade/inc/GameObjectMax.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include <cstdint> -#include <string> - -class GameObject { -public: - GameObject(std::uint32_t id, std::string name, std::string tag, int layer); - - template <typename T, typename... Args> - void AddComponent(Args&&... args); - - std::uint32_t mId; - std::string mName; - std::string mTag; - bool mActive; - int mLayer; -}; - -#include "GameObjectMax.hpp" |