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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-18 14:56:05 +0200
commit0fdebc7d7a143ad2b9b5ed6a596bf4bb1f0f7d7f (patch)
tree7400cea54bc40b01f64cf91c26a4ae20980a64cc /mwe/ecs-homemade/inc/GameObjectMax.h
parenta2c719948ff8af9abe267c4d1c9b16cd1e2fb317 (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
merge master into loek/scripts
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.h')
-rw-r--r--mwe/ecs-homemade/inc/GameObjectMax.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.h b/mwe/ecs-homemade/inc/GameObjectMax.h
index 3029053..5fab44a 100644
--- a/mwe/ecs-homemade/inc/GameObjectMax.h
+++ b/mwe/ecs-homemade/inc/GameObjectMax.h
@@ -8,7 +8,7 @@ public:
GameObject(std::uint32_t id, std::string name, std::string tag, int layer);
template <typename T, typename... Args>
- void AddComponent(Args &&... args);
+ T & AddComponent(Args &&... args);
std::uint32_t mId;
std::string mName;