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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
commit176ac90fce318334f1377d94d6e637e1eff84c3c (patch)
tree104b86fc3537fd82c7b9dd731ee716c51441ca31 /mwe/ecs-homemade/CMakeLists.txt
parentedfcb27fe37fdcf08622863f331960325e3899ac (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
Merge branch 'master' into niels/rendering
Diffstat (limited to 'mwe/ecs-homemade/CMakeLists.txt')
-rw-r--r--mwe/ecs-homemade/CMakeLists.txt17
1 files changed, 17 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/CMakeLists.txt b/mwe/ecs-homemade/CMakeLists.txt
new file mode 100644
index 0000000..6267c1a
--- /dev/null
+++ b/mwe/ecs-homemade/CMakeLists.txt
@@ -0,0 +1,17 @@
+cmake_minimum_required(VERSION 3.5)
+project(ecs-homemade)
+
+# Set the C++ standard (optional, but good practice)
+set(CMAKE_CXX_STANDARD 17)
+set(CMAKE_CXX_STANDARD_REQUIRED True)
+
+# Use the debug mode (otherwise breakpoints are not compiled)
+set(CMAKE_BUILD_TYPE Debug)
+
+add_executable(ecs-homemade
+ src/main.cpp
+ src/ComponentManager.cpp
+ src/Components.cpp
+ src/GameObjectMax.cpp
+)
+target_include_directories(ecs-homemade PRIVATE "${CMAKE_SOURCE_DIR}/inc")