diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 15:31:58 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 15:31:58 +0200 |
commit | ca393b6b47618e48c107ad5c021d86700343648e (patch) | |
tree | 298bff793ee331566b6be1840c8d7404409b5198 /gameloop/src/main.cpp | |
parent | 8bf919f750807060f3ac2c640b8a02300af1733c (diff) |
move gameloop poc to mwe
Diffstat (limited to 'gameloop/src/main.cpp')
-rw-r--r-- | gameloop/src/main.cpp | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/gameloop/src/main.cpp b/gameloop/src/main.cpp deleted file mode 100644 index 2333e63..0000000 --- a/gameloop/src/main.cpp +++ /dev/null @@ -1,19 +0,0 @@ -//Using SDL and standard IO -#include <SDL2/SDL.h> -#include <stdio.h> -//#include "window.h" -#include "loopManager.h" -#include "timer.h" -//Screen dimension constants - - -//Starts up SDL and creates window - -int main( int argc, char* args[] ) -{ - LoopManager gameLoop; - gameLoop.setup(); - gameLoop.loop(); - - return 0; -} |