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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-09-16 10:16:24 +0200 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-09-16 10:16:24 +0200 |
commit | 7eafe293868d5d3875d0bec147e22a266e4ec86c (patch) | |
tree | 176d606ec019f1388d6865dc6b5ea8c6a2f7b648 /gameloop/include/loopManager.h | |
parent | 83568a442d494078a662276969a4ed9b789dc0c7 (diff) |
trying out engine controlled game loops
Diffstat (limited to 'gameloop/include/loopManager.h')
-rw-r--r-- | gameloop/include/loopManager.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gameloop/include/loopManager.h b/gameloop/include/loopManager.h new file mode 100644 index 0000000..03b07a9 --- /dev/null +++ b/gameloop/include/loopManager.h @@ -0,0 +1,18 @@ +#pragma once +#include <SDL2/SDL.h> +#include "window.h" +class LoopManager{ + public: + LoopManager(); + void setup(); + void loop(); + private: + + + void processInput(); + void update(); + void render(); + bool gameRunning; + WindowManager window; + +}; |